Friday 13 April 2012

Volcanic Chaos Garden

Monsters [Total - 19]
3 Volcanic Rocket
3 Volcanic Shell
3 Tour Guide from the Underworld
2 Don Zaloog
2 Sacred Crane
2 Summoner Monk
2 Effect Veiler
1 Sangan
1 Black Luster Soldier - Envoy of the Beginning

Spells [Total - 14]
3 Black Garden
3 Mystical Space Typhoon
3 Pot of Duality
1 Blaze Accelerator
1 Pot of Avarice
1 Dark Hole
1 Heavy Storm
1 Monster Reborn

Traps [Total - 7]
2 Fiendish Chain
2 Torrential Tribute
2 Solemn Warning
1 Solemn Judgment

Extra Deck [Total - 15]
2 Number 39 Utopia
1 CNumber 39 Utopia
1 Steelswarm Roach
1 Leviair the Sea Dragon
1 Number 17 Leviathan Dragon
1 Wind-Up Zenmaines
1 Number 30 Acid Golem
1 Number 20 Giga Brilliant

1 Scrap Dragon
1 Stardust Dragon
1 Black Rose Dragon
1 Brionac, Dragon of the Ice Barrier
1 T.G. Hyper Librarian
1 Ally of Justice Catastor

This very first thing I want to say about this deck is sorry the extra looks so bad.  TCG is lacking in good rank 4s, but when Lavalval Chain and Daigusto Emeral come out you should be running them.  This extra is really just a rough draft with the synchros acting as filler.  Since Plants as a deck died, reviving tuners has become near impossible making Veiler our only play into them.  More Rank 3s and Rank 4s would be better.

On to the actual deck itself, I bet you are wondering what this is.  I have received comments on this in the past that basically call this a pile of random but it really isn't.  This is one of the better ways to play Volanics in fact.  As usual, this deck contains the classic Volcanic engine.  I used to play double Blaze here, but people are playing their MSTs more conservatively right now, waiting to hit Chains or trying to get rid of Solemns, plus they will need them to destroy our Gardens.  A single Blaze should suffice at the moment.

The basic concept behind this deck, the Theory-Oh if you will, is that you can blow up your opponents field with Blaze Accelerator then summon a monster and play Black Garden putting you in control of the duel. Black Garden also allows for offensive plays, letting you revive key monsters at any time.

Don Zaloog is optimal for summoning before you play Garden because 1400 will be amazing and he will generate tons of +es for you.  If he had 300 more ATK I would play 3 in a heart beat.  Summoner Monk is a natural choice because at 800 ATK you can easily revive him and he allows you to get Volcanic Rocket out fast, or Sacred Crane.  Sacred Crane is also great because at 1600 ATK Garden can revive it easily giving you the draw and it is also a Monk target.  That on top of it fuels the Chaos aspect of the deck.  Black Luster Soldier is freaking amazing in this chaos deck.  The rest of the monster line-up is pretty staple.

As for spells, I choose to play 3 Pot of Duality because it improves consistency so much.  I might consider switching those for Card-Car D when it makes its way to the TCG but I'm not fully decided on that yet.  Avarice refuels Shells and gives you even more +es than you already have.  The rest of the spell/trap line-up is really staple.

If you have any other questions, just leave them in a comment or something.  I really enjoy this deck and I hope you can have fun with it too!

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